top of page

Key outcomes

  • Financial literacy

  • Commercial acumen

  • Greater cross-functional alignment (e.g. between sales and finance)

Who is it for

  • Literally anyone: school students right up to the C-suite!



per participant

per hour

How does it work

Teams compete against each other to build the most profitable business. Over a series of game rounds (simulated months), they must decide what products or services to make and which customers to attract - all whilst ensuring they manage cashflow. Each round contains a distinct learning exercise ranging from budgeting to managing capital. At the end of each round, P&L statements and balance sheets must be completed correctly to reflect the decisions and outcomes in that month. Reflections and facilitated discussions help to create insights to take back into the real world. 

Business Benefit

  • More informed decision making which leads to more profitable performance

Companies who are playing this game

Stryker, Cotecna, CRH, Edwards LS, PespiCo, Teichert, Great Game of Business, LeSaffre, Univar, Nivea India, Smurfit Kappa, FMI, Nestlé

Monopoly on


Our world-famous financial board games, with versions to match almost any sector, give every employee in any organisation a true understanding of the business impact of their daily decisions. 

Game Modules

Whilst all our finance board games follow a similar structure, we have over 100 different versions specific to almost any sector you could think of. Get in touch and we'll be able to share what we have "on the shelf"! Here's a typical flow:

Joel Langtree

Edwards Lifesciences

"The course was above my expectations, complete, understandable and really fun. I learned a lot in 2 days, more than in several years of account and economics studies."

Amber Bollinger


"One of the most effective learning methods I've seen, to be topped only by experience."

Fiona Caulfield


"Of all the training completed at Roche, I found this method of learning to be the most informative and more likely to stay to with me." 


This is what participants have to say about this game

Cash vs


Module 1





Budgeting and


Topics & Tasks

1) Strategic planning

2) Understanding gross profit

3) Fixed vs variable costs

Key Learning

Understanding the drivers of growth

Module 2

Topics & Tasks

1) Setting a pricing strategy

2) Understanding "Money left on the table"

Key Learning

Understanding how to price for profit

Module 3

Topics & Tasks

1) Working with budgets

2) Cashflow forecasting

Key Learning

Understanding how to plan accurately

Module 4

Topics & Tasks

1) Interpreting and using key financial statements/jargon

2) The difference between cash and profit

Key Learning

Understand the difference between cash and profit

Who it involves

Normally between 12 to 24 participants in each session (but this is flexible), competing in smaller teams against each other. 

They are led at all times by a facilitator either from PBS or the client.

How long it lasts

Most games are 2-8 hours. Some classroom courses last up to 4 days. We tend to avoid playing online for more than half a day in one go. 

There is normally some brief pre-work for participants to complete and we suggest a short follow-up workshop to embed the learning.

Where it happens

Almost all of our games can be played face-to-face, virtually or a combination of both. 

Increasingly, we are seeing demand for digital games to be played face-to-face in the classroom.

 bg OPT 1.png

“This is the best training I’ve ever experienced”

Most corporate training is boring, irrelevant or immediately forgotten. Our approach combines experiential and social learning to create immersive, lifelike and memorable experiences. 

Participants learn in a few hours what might take months or years in their real jobs.

bottom of page