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People.

Planet.

Profit.

Most organisations find our off-the-shelf experiences the perfect starting point for addressing their business challenge. 

In the last 35 years, we have created more than 500 learning experiences for the physical and online classroom, focusing on leadership, sustainability and commercial acumen. 

How does it work?

Who it involves

Normally between 12 to 24 participants in each session (but this is flexible), competing in smaller teams against each other. 

They are led at all times by a facilitator either from PBS or the client.

How long it lasts

Most games are 2-8 hours. Some classroom courses last up to 4 days. We tend to avoid playing online for more than half a day in one go. 

There is normally some brief pre-work for participants to complete and we suggest a short follow-up workshop to embed the learning.

Where it happens

Almost all of our games can be played face-to-face, virtually or a combination of both. 

Increasingly, we are seeing demand for digital games to be played face-to-face in the classroom.

Bespoke? 

We do that.

Our off-the-shelf experiences are a great starting point but if you want something that feels more like “you” then we love nothing more than trying to turn your specific challenge into a game-based learning experience.

 

Go on, put us to the test… 

Configure

Minor wording and branding changes to a generic experience

Customise

Significant adaptations to a generic experience to make it feel like yours

Create

Co-create something incredible with

us and leave a legacy for the future!

Lead the Future

The fastest and most engaging route to inclusive talent management, diverse workforces, and less biased decision-making.

People games

Our People experiences focus on enhancing self-awareness and creating more diverse and inclusive cultures.

Lead the Future

The fastest and most engaging route to inclusive talent management, diverse workforces, and less biased decision-making.

People games

Our People experiences focus on enhancing self-awareness and creating more diverse and inclusive cultures.

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