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Key outcomes

  • Understanding of the sustainability value proposition and how to communicate it

  • Discovery of optimal approaches to maximise profit, ESG impact and reputation

  • Understanding the trade offs relating to satisfying different stakeholder groups

Who is it for

All employees in global organisations, especially Manufacturing, FMCG, Pharmaceutical and Logistics



per participant

per hour

How does it work

Teams each manage a manufacturing organisation on the fictional island of Eden and try to outperform competitors on financial performance and sustainability. They must decide how to invest in their supply chain, manufacturing and distribution to appeal to evolving stakeholder demands - including the island's customer market who will only buy from those organisations specifically addressing their requirements! Limited time, budgets and information mean every decision carries risk. 

Business Benefit

  • Better decision making from leaders

  • Improved reputation

  • Improved ESG impact

  • Happier shareholders

  • More loyal customers and employees

Companies who are playing this game

The game launches in July 2023

Do well by doing good

Making Waves creates powerful mindset shifts to supercharge sustainable transformation

Game Modules

The core game version is played over 3 rounds, each lasting around 2 hours.


The first round focuses on building a base level of information. Round two focuses on the difficulties of implementing sustainable transformation. The final round looks to generate competency around communicating the value proposition of Sustainability. 

Kirsty Prescott

Virgin Money

"As a result of this experience I will try to make more ethical decisions whilst considering the bigger picture" 

Paul-Henry Fallourd

Schneider Electric

"This experience is more engaging than other training I have experienced on this topic. Addressing the challenges of sustainable development through a financial lens is a good way to better understand the complexity and difficulties of the subject."

Gemma Gagan

Aldermore Bank

"This was a far better way of learning than normal. It was great to see what the future could look like based on our decisions of today".


This is what participants have to say about this game





Topics & Tasks

1) Defining sustainability

2) Understanding key case studies

3) How stakeholder demand will evolve

Key Learning

Understanding the trade offs in satisfying different stakeholder groups

Module 1

Topics & Tasks

1) Understanding the key levers of sustainable transformation 

2) Applying and understanding the ReSolve model

3) Devising and executing sustainable strategies

Key Learning

Understanding the cause and effect of different decisions

Module 2

Module 3



Topics & Tasks

1) The sustainability value proposition

2) Awareness of bias

3) Influencing the adoption of sustainability 

Key Learning

Bringing others with you for sustainable transformation

Who it involves

Normally between 12 to 24 participants in each session (but this is flexible), competing in smaller teams against each other. 

They are led at all times by a facilitator either from PBS or the client.

How long it lasts

Most games are 2-8 hours. Some classroom courses last up to 4 days. We tend to avoid playing online for more than half a day in one go. 

There is normally some brief pre-work for participants to complete and we suggest a short follow-up workshop to embed the learning.

Where it happens

Almost all of our games can be played face-to-face, virtually or a combination of both. 

Increasingly, we are seeing demand for digital games to be played face-to-face in the classroom.

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“This is the best training I’ve ever experienced”

Most corporate training is boring, irrelevant or immediately forgotten. Our approach combines experiential and social learning to create immersive, lifelike and memorable experiences. 

Participants learn in a few hours what might take months or years in their real jobs.

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